Glen Schofield says he had to ship The Callisto Protocol three months earlier than had been agreed. "I was forced to ship the game. I'm mad at myself, there's no doubt. I was so stunned by that decision, because we had f***ing COVID
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Glen Schofield, the game-maker best known for co-creating Dead Space, has blamed Korean company Krafton - the owner of PUBG - for the shortcomings of his horror game successor <a href="https:/
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r/PS5 First to cover thisGlen Schofield says he had to ship The Callisto Protocol three months earlier than had been agreed. "I was forced to ship the game. I'm mad at myself, there's no doubt. I was so stunned by that decision, because we had f***ing COVID
GamesRadar +1d after firstDead Space creator put "a lot" of work into patching The Callisto Protocol after releasing it early
Eurogamer +2d after first"I was forced to ship the game" - Glen Schofield blames Krafton management for The Callisto Protocol's problems
PC Gamer +2d after firstDead Space creator says he was 'forced to ship' The Callisto Protocol by Krafton: 'We had f*cking Covid'
Rock Paper Shotgun +2d after first"They thought Callisto was a complete failure": Glen Schofield blames publishers Krafton for The Callisto Protocol's crash landing
r/PS5 +3d after first"I was forced to ship the game" - Glen Schofield blames Krafton management for The Callisto Protocol's problems